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Surviving mars below and beyond cost
Surviving mars below and beyond cost







surviving mars below and beyond cost

There was also an advanced fuel refinery. Things like the Aquarium decoration as an in-dome building. Outside of those, the rest were just cosmetic or specialty mods that really wouldn't affect the outcome of my game. It helped with the Green Planet DLC terraforming. Produces atmosphere and electricity at the cost of consuming water. An Agridome and an outdoor ranch, and you're pretty much set for food for a long time. It employees I think 24 people and produces food at a higher rate. It just produced less oxygen without people. Since it would run with or without people, you could use it as required. Doesn't produce as much as a moxy, so you'd still lose oxygen production, but it would kind of band aid the bleeding during the storm.

surviving mars below and beyond cost

The forest greenhouse is a small structure that grows trees and produces oxygen. Main game depots are kind of disappointing to me, they're just a pad. So it slowed down the need for your drones, rovers and shuttles from having to make round trips constantly.

surviving mars below and beyond cost

The large universal storage mod looks better and stores more than the main game universal storage depot. The automated factories would keep up on their own early game, you'd eventually have to add factories, but it removed the pressure of having to do it right away. It's like having the extractor AI break through right at the start of the game. They don't produce at the same rate as the manned factories/extractors, but you could put more down to make up the difference. You didn't need workers, so you could basically clear the map of all resources. Silva made an automated factories and automated extractors mod. Gonna continue the fresh start tomorrow and see how it goes. I was dealing with resource management at the time and had just landed my first colonists on top of building the needs for and the elevator itself, so I chose to just let it pass. I also didn't interact with the first asteroid that came by. I've also made it further through the tech tree. I haven't experienced any issues yet, and am trying to stay hopeful that I won't. Mostly because I am dealing with getting the basics of the colony down first. The only thing I have built so far is the elevator and a few lights underground. So on this play through I had to grind a bit more instead of instantly finding it, then build quite a bit of infrastructure just to be in a position to build the elevator. It took me quite a few sols to scan enough just to find it. So I had to build up resources just to get to the entrance. Where the underground entrance was, compared to where my landing site was, was quite a distance. This happened on my fresh start, and is part of the reason why I haven't really worked on the underground aspect yet.









Surviving mars below and beyond cost